Design A SciFi Vehicle in Blender

 

What's Included?

  • How to turn a boring rectangle into a MONSTER of a sci-fi vehicle. You’ll watch this truck evolve from an almost laughably simple starting point into the enormous finished design you see above - and realize you don’t need some genius concept before you start modeling.

 

  • The “fake scale” tricks that make this thing feel absolutely MASSIVE. There’s a reason this looks like a 30-ton futuristic machine instead of a toy car. We break down the subtle proportion and design decisions that trick your brain into immediately reading SIZE.

 

  • Create intimidating vehicle designs without knowing jack sh*t about vehicles. No automotive design background. No engineering degree. No memorizing how real suspension systems work. You’ll learn how to use visual logic to create machinery that simply LOOKS like it belongs there.

 

  • The sneaky reason those giant wheels instantly make the entire design work. Wheels can completely make or break a vehicle like this. We’ll show you how we approach tires, rims, hubs, connections and surrounding geometry so they actually complement the rest of the design.

 

  • How we make huge, empty surfaces look interesting WITHOUT vomiting details all over them. Giant vehicles naturally create giant boring panels. You’ll learn how we break those areas apart with panels, recesses, vents, trim and carefully placed details while keeping the overall design clean.

 

  • The “looks complicated, models easy” approach to mechanical parts. A lot of the suspension, undercarriage and exposed machinery looks like an absolute nightmare at first glance. But look closer and it’s mostly clever combinations of stupid-simple geometry.

 

  • How to create that juicy balance between clean futuristic surfaces and filthy mechanical complexity. Instead of making every square inch equally busy, you’ll see how we deliberately contrast huge clean forms against dense mechanical areas to make the entire design hit harder.

 

  • The exact thought process behind designing something when you DON’T already know what the finished model should look like. You’ll see how ideas develop while modeling, how we recognize when something looks like sh*t, and how we iterate our way toward a strong final design instead of waiting for inspiration to magically strike.

 

  • Learn how to make details actually LOOK functional. Cables need somewhere to go. Wheels need something to connect to. Panels need believable separation. We’ll show you the little decisions that make viewers think “yeah... that could actually exist” without actually engineering the damn thing.

 

  •  One project. A ridiculous amount of ideas you can steal. Tires, panels, suspension, sci-fi detailing, massive-scale design, mechanical forms, composition and more. Take what you learn here and rip it apart for your own rovers, military vehicles, spaceships, mechs and whatever the hell you want to build next.

     

This course comes with our standard 14-day money back guarantee.

YES! You'll learn how to make that vehicle above - from start to finish - in Blender.

Step-by-step, real-time commentary.

Please note: This course uses an older version of Blender. Most of the tools and menus are the same, but some small stuff may be switched around. If you don't have common sense to look around, please don't buy this.