Two months ago, Nvidia Studio reached out to us and asked if we would be interested in recording an exclusive tutorial for their YouTube channel.
We thought really long and hard... for about 7 milliseconds.... and said HELL YES.
So what is all the kerfuffle about?
Well it is all about giving...
Stop overcomplicating things in Blender.
We care about your success as a 3D Blender artist, and overcomplicating things will only make your learning slower and more tedious.
But sometimes you don't know when you're overcomplicating things.
Often times it just happens intuitively....
We love polygon modeling - we really do!
But sometimes, it just isn't as practical or efficient as other software like CAD.
You see, in polygon-based modeling, everything is defined by, well, polygons - the good ol' vertices, edges, and faces which define them. But in CAD software, polygons...
The key to mastering hard surface in Blender is immersion and regular practice.
Each time you challenge yourself to modeling an idea, you will run into obstacles.
Overcoming these will be your best teacher. In this Blender tutorial we will model a scifi shock absorber.
We will use quite a few...
When you think of booleans, you might think of basic stuff like cutting holes or running slice operations.
But the truth is, booleans can do a lot more.
Like, a LOT more.
You see, when I use booleans, most of the time I do indeed use the basic ones, like Difference or Union.
It shouldn't be a surprise that hard surface modeling in Blender comes with a lot of different tools to choose from.
From different addons, workflows, and technical approaches, sometimes the tools can get overwhelming.
But in today's video, I'd like to show you my 5 favorite hard...
One of the best ways to master hard surface modeling in Blender is to practice with simpler shapes.
You see, hard surface modeling isn't all about creating complex shapes and designs that look like some high-level artist created it.
Often times, you can create incredibly simple shapes and...
Sometimes hard surface modeling can be a bit tricky... but in a fun way!
You see, often times we see extremely simple shapes and think "oh, I could make that!"
But how about the one linked above?
It's a weird, tricky, infinite-loop type of design, and looks a bit complicated to model.
It's finally out!
Our flagship course Rendering University is now available.
You see, one problem we've seen amongst many 3D artists is that they struggle to get jobs, gain clients, and build a following on social media for their 3D work. Well, we're going to change that!
We have a pretty badass video today.
We'll get right to the point - we're going to design a super simple SciFi wheel using some intermediate-advanced hard surface modeling techniques.
- Simple shrinkwrap solutions for a more dynamic feel
- How to use primitive objects to create complex...
Recently, we've been working on some more complicated (yet fun!) 3D projects in Blender (foreshadowing, maybe? Hmmm...)
However, there is one specific model that Ryuu recently did a fantastic job on. I was seriously impressed!
And guess what? This model is really simple to make.
VRAM is something very crucial to 3D, and a lot of people are maxing it out when working in Blender!
However, VRAM can be dropped. In this video, we'll show you a few different solutions, including how to scale down textures and regain up to 70% of your VRAM!
Even with powerful computers...