This might sound really weird, but high school was pretty transformative for me.
For most people, it was a period they'd much rather forget.
Being forced to sit and listen to stuff you don't care about for 8 hours per day - ugh. We'd much rather be working on something more productive!
Polygon modeling has its limitations.
These limitations stretch far beyond Blender and hard surface modeling.
A good example here would be bevels running through a complex mesh, or through other bevels.
That is where polygon modeling falls short.
The shading falls apart, and if the issue is...
We love polygon modeling - we really do!
But sometimes, it just isn't as practical or efficient as other software like CAD.
You see, in polygon-based modeling, everything is defined by, well, polygons - the good ol' vertices, edges, and faces which define them. But in CAD software, polygons...