HardOPS and Boxcutter Tutorial for Beginners Oct 28, 2022

Time is something you cannot buy.

Investing in proper tools is beyond essential.

Such tools will not only save you a ton of time.

They will also help you in developing more efficient workflow.

HardOPS and Boxcutter are my most favourite Blender addons.

The speed and efficiency that I can achieve...

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It is never too late to start learning Blender Oct 22, 2022

Stop with the excuses and start now!

Blender is easy to learn, especially if you follow our tutorials.

The main goal of Blender Bros is to help YOU get better at hard surface modeling, and Blender in general.

But wait! We go far beyond that!

Whether it is scifi design or rendering, post...

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Can you use CAD models in Blender? Oct 20, 2022


This might sound really weird, but high school was pretty transformative for me.

For most people, it was a period they'd much rather forget.

Being forced to sit and listen to stuff you don't care about for 8 hours per day - ugh. We'd much rather be working on something more productive!


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Hard Surface Modeling TUTORIAL for Blender - Random Shape Oct 17, 2022

Sometimes it's just fun to play around with random shapes in Blender.

It allows you to maintain and test your skills, improve your workflow, and create fun pieces to add to your collection.

I create several random shapes per week.

They might not have any particular function, but the important...

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Topology Handbook for Blender 2.0 Oct 17, 2022

Back in 2020 we have created a free Topology Handbook for Blender.

Recently we have released a brand new version of it.

You can grab it for free in here:

Topology Handbook 2.0 for Blender (FREE)

Knowledge of topology is essential for polygon modeling, regardless of the software you are using.


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My Super Simple Blender Setup Oct 12, 2022

I get a lot of questions about how I set up my Blender files.

My setup is actually incredibly simple - just a few addons and settings that I tweak.

In the video above, I'll show you my basic viewport setup, installed addons, and how I configure my Blender scene for an efficient hard surface...

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How to get better at 3D modeling Oct 10, 2022


Could you defuse a bomb?

Of course not!

And why?

Because you lack of knowledge on explosives.

Can you cut a wire?

Sure you can!

It is a simple task, right?

What does this have to do with modeling?

Well, think about it.

You may not be able to create a dream scifi environment...yet.

But, maybe you...

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That's FUBAR! Can we fix it? Oct 03, 2022

It DOES NOT work!

What doesn't?

Decal Machine!

Yeah, tell me about it...

Here is a fun story for you.

I thought I knew it all regarding Decal Machine, until I ran into this issue.

One day I opened Blender, loaded in an old .blend file, and all of the decals were crazy purple.

Zero textures.

All gone!


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Modeling and texturing made EASY! Oct 01, 2022

Modeling and texturing can be easy, and fun.

AND, both can be done quicker than you think.

Now, I know what you're thinking.

"I don't like cutting corners."

Ha! Agreed!

Shortcuts are a funny thing, though.

They will either hurt you or benefit you.

I take them whenever I can, but without compromising...

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We did something naughty with NVIDIA Studio... Sep 27, 2022

Two months ago, Nvidia Studio reached out to us and asked if we would be interested in recording an exclusive tutorial for their YouTube channel.

We thought really long and hard... for about 7 milliseconds.... and said HELL YES.

So what is all the kerfuffle about?

Well it is all about giving...

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Hard Surface Tutorial - Boolean Modeling in Blender Sep 20, 2022

Modeling in Blender is not that difficult, especially if you have solid foundations.

However, the basics are not that hard to learn.

The true challenge lays in developing a solid and efficient workflow that suits your needs and modeling style.

In this Blender tutorial we will model a part of a...

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CAD-like Bevels - Blender Tutorial for Hard Surface. Sep 18, 2022

Polygon modeling has its limitations.

These limitations stretch far beyond Blender and hard surface modeling.

A good example here would be bevels running through a complex mesh, or through other bevels.

That is where polygon modeling falls short.

The shading falls apart, and if the issue is...

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