Hard Surface Modeling in Blender - SciFi Cannon Tutorial Dec 30, 2022

If you're interested in learning how to design a hard surface object like a gun or cannon in Blender, here are a few tips that we can give you. We will also follow up with a scifi cannon tutorial where I will show you essential steps and techniques for creating a scifi cannon from scratch in...

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All you need is the right mindset! Dec 07, 2022

It took me 20 years of failing to get to where I am now.

I studied hard and worked hard but it wasn't really happening.

Despite all that I remained true to one fundamental element of success.

Do you know what I am talking about?

One word: persistence.

I never gave up.

I always believed.

Always...

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Pushing hard surface modeling skills in Blender. Dec 05, 2022

Yes, there is ONE WAY way to get better at Blender.

Come to think of that, it is the only way to get better at anything.

Practice!

That's right.

And guess what, there is no such thing as too much practice.

Whether you are a beginner, intermediate or advanced, we all need more of it.

...

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Blender Bros Black Friday Sale 2022 Nov 21, 2022

Hey there!

This blog post is important, so I'll get right to the point:

Starting on Tuesday, November 22 we will begin our yearly Black Friday sale for all Blender Bros products & courses.

I know you'll be receiving a lot of emails from all sorts of different sources during this week, so...

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Mechs, Blender, and a lot of FUN! Nov 14, 2022

Mechs are the truth.

They are like a holy grail of scifi.

But designing one can seem overwhelming.

Mostly due to the complexity of the form.

Mechs can also take loads of time to model.

But there is an easy way to learn how to design badass mechs.

How?

Well, start with simple shapes and smaller bits....

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Blender Conference 2022 Nov 13, 2022

After 3 years, it finally returned...

Ever since the whole pandemic began, I was looking forward to the next time Blender Conference would be hosted.

It was cancelled in 2020 and 2021, and finally came back for 2022. Three whole years passed - just like that!

But the experience was truly...

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For real, now, does topology even mater? Nov 10, 2022

The Topology Wars rage on.

"Quads are the only truth!"

"Ngons are evil!"

If you think that way here is what I think you should do.

Build yourself a bridge and get over it.

Topology needs to follow a purpose.

If your project requires to go quads, then go quads.

If it does not, then stop wasting...

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Let's Create An Organic Hard Surface Model in Blender Nov 01, 2022

They look awesome, right?

But how to create them!

Supple curves mixed with hard angles can be a superb combo.

It is a great way to spice up your folio and hone your hard surface skills.

All in one go!

So...

They look cool.

Seem to be fun to model.

But how easy are they really to make?

Well, here is your...

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HardOPS and Boxcutter Tutorial for Beginners Oct 28, 2022

Time is something you cannot buy.

Investing in proper tools is beyond essential.

Such tools will not only save you a ton of time.

They will also help you in developing more efficient workflow.

HardOPS and Boxcutter are my most favourite Blender addons.

The speed and efficiency that I can achieve...

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It is never too late to start learning Blender Oct 22, 2022

Stop with the excuses and start now!

Blender is easy to learn, especially if you follow our tutorials.

The main goal of Blender Bros is to help YOU get better at hard surface modeling, and Blender in general.

But wait! We go far beyond that!

Whether it is scifi design or rendering, post...

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Can you use CAD models in Blender? Oct 20, 2022

 

This might sound really weird, but high school was pretty transformative for me.

For most people, it was a period they'd much rather forget.

Being forced to sit and listen to stuff you don't care about for 8 hours per day - ugh. We'd much rather be working on something more productive!

...

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Hard Surface Modeling TUTORIAL for Blender - Random Shape Oct 17, 2022

Sometimes it's just fun to play around with random shapes in Blender.

It allows you to maintain and test your skills, improve your workflow, and create fun pieces to add to your collection.

I create several random shapes per week.

They might not have any particular function, but the important...

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