Modeling + Texturing + Rendering in Blender
I'll make this quick and painless.
I am gonna show you a full workflow. Yup!
But there is a twist, and you gonna love it.
We'll go the easy and fun route.
No optimasation, no UVs, no unwrapping.
We are busy people, we don;t have time to mock about.
We are using HardOPS and Boxcutter to go savage mode on them cubes.
Then we will use Eevee + Cycles Material Pack via Kitops for texturing.
One click deal, no hassle.
I will also throw a few cool tricks with MeshMachine and Machin3 Tools.
But wait, there is more!
Oh ya there is, we will render it too!
I am sure you will pick up a few cool tricks to make your renders stand out on Art Station.
Gonna be fun, lets go!
Get started with hard surface modeling in Blender
Download our free Ebook and learn all of our hard surface modeling secrets in one place.