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That's FUBAR! Can we fix it? Oct 03, 2022

It DOES NOT work!

What doesn't?

Decal Machine!

Yeah, tell me about it...

Here is a fun story for you.

I thought I knew it all regarding Decal Machine, until I ran into this issue.

One day I opened Blender, loaded in an old .blend file, and all of the decals were crazy purple.

Zero textures.

All gone!

And...

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Modeling and texturing made EASY! Oct 01, 2022


Modeling and texturing can be easy, and fun.

AND, both can be done quicker than you think.

Now, I know what you're thinking.

"I don't like cutting corners."

Ha! Agreed!

Shortcuts are a funny thing, though.

They will either hurt you or benefit you.

I take them whenever I can, but without compromising...

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We did something naughty with NVIDIA Studio. Sep 27, 2022

Two months ago, Nvidia Studio reached out to us and asked if we would be interested in recording an exclusive tutorial for their YouTube channel.

We thought really long and hard... for about 7 milliseconds.... and said HELL YES.

So what is all the kerfuffle about?

Well it is all about giving...

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Hard Surface Tutorial - Boolean Modeling in Blender Sep 20, 2022

Modeling in Blender is not that difficult, especially if you have solid foundations.

However, the basics are not that hard to learn.

The true challenge lays in developing a solid and efficient workflow that suits your needs and modeling style.

In this Blender tutorial we will model a part of a...

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CAD-like Bevels - Blender Tutorial for Hard Surface. Sep 18, 2022

Polygon modeling has its limitations.

These limitations stretch far beyond Blender and hard surface modeling.

A good example here would be bevels running through a complex mesh, or through other bevels.

That is where polygon modeling falls short.

The shading falls apart, and if the issue is...

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Models aren't that complicated with this approach! Sep 18, 2022

Stop overcomplicating things in Blender.

Seriously.

We care about your success as a 3D Blender artist, and overcomplicating things will only make your learning slower and more tedious.

But sometimes you don't know when you're overcomplicating things.

Often times it just happens intuitively....

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When polygons fail... Sep 09, 2022

We love polygon modeling - we really do!

But sometimes, it just isn't as practical or efficient as other software like CAD.

You see, in polygon-based modeling, everything is defined by, well, polygons - the good ol' vertices, edges, and faces which define them. But in CAD software, polygons...

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Hard Surface Tutorial - Boolean Modeling in Blender Sep 04, 2022

The key to mastering hard surface in Blender is immersion and regular practice.

Each time you challenge yourself to modeling an idea, you will run into obstacles.

Overcoming these will be your best teacher. In this Blender tutorial we will model a scifi shock absorber.

We will use quite a few...

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BOOLEAN Workflow - Blender Hard Surface Modeling Tutorial Sep 01, 2022

When you think of booleans, you might think of basic stuff like cutting holes or running slice operations.

But the truth is, booleans can do a lot more.

Like, a LOT more.

You see, when I use booleans, most of the time I do indeed use the basic ones, like Difference or Union.

But...

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My Top 5 FAVORITE hard surface modeling tricks in Blender Aug 16, 2022

It shouldn't be a surprise that hard surface modeling in Blender comes with a lot of different tools to choose from.

From different addons, workflows, and technical approaches, sometimes the tools can get overwhelming.

But in today's video, I'd like to show you my 5 favorite hard...

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Hard Surface Shapes - Blender Modeling Tutorial Aug 16, 2022

One of the best ways to master hard surface modeling in Blender is to practice with simpler shapes.

You see, hard surface modeling isn't all about creating complex shapes and designs that look like some high-level artist created it.

Often times, you can create incredibly simple shapes and...

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A TRICKY hard surface shape...? Aug 16, 2022

Sometimes hard surface modeling can be a bit tricky... but in a fun way!

You see, often times we see extremely simple shapes and think "oh, I could make that!"

But how about the one linked above?

It's a weird, tricky, infinite-loop type of design, and looks a bit complicated to model.

But it's...

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