Real-Time SciFi Environments - New updates & more! Dec 16, 2021

We are about a month into the development of Real-Time SciFi Environments, our complete Blender/Unity course.

We had to completely scrap the first portion due to some issues, but we are happy to say that everything we re-recorded is 10x better than it was before.

The modular design portion is...

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Real-Time SciFi Environments - BIG update! Nov 14, 2021

 

Hey there!

Real-Time SciFi Environments is coming along at a steady speed (we're ahead of schedule!) so I'm super excited to announce that our trim sheet section is complete.

As you know, trim sheets are incredibly powerful for quick and clean texturing while keeping your scene...

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Big update! - Real-Time SciFi Environments Nov 07, 2021

Big news!

The environment is complete for our upcoming Real-Time SciFi Environments course (big props to Ryuu for grinding this out all day for the past several days).

Here are some updated screenshots of the interior:

The next plan of attack is to wrap up the trim sheet tutorials and...

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Real-Time SciFi Environments Nov 05, 2021

 

Big news...

We are working on a massive project together with ST3, one of the Hard Ops devs.

This one is unlike anything we've made before.

We'll be creating real-time SciFi environments using Blender and Unity.

Modeling in Blender. Design in Unity. This will be a project showing you...

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