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Modeling from REFERENCE - Turn real life objects into beautiful SciFi designs

One of the most difficult things in hard surface modeling is picturing designs from scratch.

I am yet to meet a single person who hasn't struggled with this at some point in time. Even those with extreme natural talent and bursts of creativity run into these roadblocks from time to time.

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Organic & Curvy Shapes in Hard Surface Modeling

Subd modeling is difficult!

For years, we have been pushed an 'all-quad' workflow. If you've watched any of our tutorials, you'll know that we are big proponents of a ngon and boolean-based workflow.

But how in the world can we use subdivision surface modeling if we're using ngons all the time?

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Get BETTER at composition - learn from the best!

Good composition in 3D art is essential.

Sure, Blender 3D modeling skills are important, but if you are unable to present your work in such a way that conveys power and competence, other artists are going to beat you to the finish line.

You see, the barrier to entry here is still quite...

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What the HECK is visual weight??

What in the world is visual weight?

Some may think it's some secret technique that only the elites of 3D have access to.

Although we think it would be cool to call ourselves 'elite' artists, we'd much rather lose that title and teach you these secrets.

The truth is, visual weight...

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The most IMPORTANT rule in 3D

Hard surface modeling is one thing, but visual design is a completely different beast.

We as human beings tend to strive towards evenness and monotony; it is something that is engrained in our DNA since birth.

It is very natural for us to start hard surface modeling and to create very...

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